I’m a graphics engineer, technical artist, and stage performer technical artist living in New York City.

I make 3D things, from digital humans and the machine-learning pipelines that feed them to graphics in the cloud, and I love building interactive pieces people can walk right up to and play with. OnOn 3D-print props for the art side I paint and animate in VR, and dream up characters and digital puppets reconstruct rooms and objects in 3D, with, and make installations and visuals synthetic data projection-mapped visuals that light up from scans or inferred from what a live performance visualizing data live performance. trains computer vision. camera sees. them. stage.

On stage I’m a bass-baritone singing opera bass-baritone, and a whole lot of Gilbert & Sullivan, I jump into musicals whenever I can, bass-baritone, and I have a soft spot for brand-new work, whether it’s a world premiere or a set I painted myself in VR. can.

Tyler Parker

New York, NY||btylerparker.com

Experience

AmazonSoftware EngineerProduct Graph New York, NY2020 – 2021

Built and evaluated attribute-inference models at scale for Amazon’s product knowledge graph

AmazonSoftware EngineerCore ML New York, NY2017 – 2020

AWS SageMaker · AWS Lambda · Docker · Python · Blender · C++ · Unreal · AWS · React Native

Body LabsResearch Engineer New York, NY2015 – 2017

Python · Blender · C# · Unity · TensorFlow · Docker · Autodesk FBX SDK · MongoDB · React · Node.js

Projects

Education

Coursework in computer vision, 3D photography and advanced animation production

Prototyped experimental tools and interfaces for Microsoft Surface and Sharp Aquos touch displays, advised by Professor Andy van Dam

Performance

Plays