I’m a graphics engineer, technical artist, and stage performer technical artist living in New York City.
I make 3D things, from digital humans and the machine-learning pipelines that feed them to graphics in the cloud, and I love building interactive pieces people can walk right up to and play with. OnOn 3D-print props for the art side I paint and animate in VR, and dream up characters and digital puppets reconstruct rooms and objects in 3D, with, and make installations and visuals synthetic data projection-mapped visuals that light up from scans or inferred from what a live performance visualizing data live performance. trains computer vision. camera sees. them. stage.
On stage I’m a bass-baritone singing opera bass-baritone, and a whole lot of Gilbert & Sullivan, I jump into musicals whenever I can, bass-baritone, and I have a soft spot for brand-new work, whether it’s a world premiere or a set I painted myself in VR. can.